Display Name = "Grandgold Castle 1F"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The prisoner lies still, not moving at all."])
    ShowText(["It's questionable whether they're even alive..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ConditionalBranch([2, "A", 1])
      ShowTextAttributes(["tezcatlipoca_fc1", 6, 0, 2])
      ShowText(["\\n<Tezcatlipoca>"])
      ShowText(["Hmph, huff..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Tezcatlipoca is sniffing with its nose..."])
      ShowTextAttributes(["tezcatlipoca_fc1", 6, 0, 2])
      ShowText(["\\n<Tezcatlipoca>"])
      ShowText(["There's a strong smell of death, nya."])
      ShowText(["Sariela is just up these stairs, nya..."])
      ConditionalBranch([1, 1141, 0, 27, 2])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I'll challenge Sariela after getting Vanguard as my ally."])
        ShowText(["First, let's find Vanguard!"])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      Else([])
        ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
        ShowText(["\\n<Vanguard>"])
        ShowText(["Here we go."])
        ShowText(["Even with these four, it's a shaky situation..."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["But we have no choice! Let's go!"])
        ControlSelfSwitch(["A", 0])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    ControlSwitches([33, 33, 1])
    ControlSwitches([34, 34, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 918, 30, 27, 2, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 918, 57, 22, 2, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 918, 3, 22, 2, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The prisoner turned their murky eyes towards us."])
    ShowText(["It seems they've completely lost hope and closed off their heart..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ConditionalBranch([1, 1141, 0, 25, 2])
      ShowTextAttributes(["tezcatlipoca_fc1", 2, 0, 2])
      ShowText(["\\n<Tezcatlipoca>"])
      ShowText(["Where are you going, nya!? The castle gate is not that way, nya!"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    CallCommonEvent([401])
    Empty([])

  Page 1
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ConditionalBranch([1, 1141, 0, 25, 2])
      ShowTextAttributes(["tezcatlipoca_fc1", 2, 0, 2])
      ShowText(["\\n<Tezcatlipoca>"])
      ShowText(["Where are you going, nya!? The castle gate is not that way, nya!"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    CallCommonEvent([401])
    Empty([])

  Page 1
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ConditionalBranch([1, 1141, 0, 25, 2])
      ShowTextAttributes(["tezcatlipoca_fc1", 2, 0, 2])
      ShowText(["\\n<Tezcatlipoca>"])
      ShowText(["Where are you going, nya!? The castle gate is not that way, nya!"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    CallCommonEvent([401])
    Empty([])

  Page 1
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Prisoner>"])
    ShowText(["One of the Four Heavenly Knights of the former Monster Lord Army, the Angel Hunter Vanguard――"])
    ShowText(["The biggest fish should be imprisoned here."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Prisoner>"])
    ShowText(["I don't know where exactly, but..."])
    ShowText(["There's no doubt that they're in this Grangold prison."])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    TintScreen(["Tone(@red=-68.0, @green=-68.0, @blue=-68.0, @gray=0.0)", 1, false])
    EraseEvent([])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    CallCommonEvent([400])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    CallCommonEvent([400])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    CallCommonEvent([400])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 7, 16, 36, 2, 0])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([3474, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ControlSelfSwitch(["A", 0])
    ControlSwitches([31, 31, 1])
    ShowAnimation([-1, 542, false])
    Wait([60])
    ChangeTransparency([1])
    Wait([60])
    ShowPicture([6, "80_tezcatlipoca_st06", 0, 0, -180, 0, 100, 100, 0, 0])
    ShowPicture([5, "80_coatlus_st04", 0, 0, 150, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, -180, 0, 100, 100, 255, 0, 30, false])
    MovePicture([5, nil, 0, 0, 150, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["coatlus_fc1", 3, 0, 2])
    ShowText(["\\n<Quetzalcoatl>"])
    ShowText(["We did it!"])
    ShowTextAttributes(["tezcatlipoca_fc1", 5, 0, 2])
    ShowText(["\\n<Tezcatlipoca>"])
    ShowText(["We've finally gotten out of the cell!"])
    PlaySE(["RPG::SE(@name=\"Magic5\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Ugh... gugh..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["As expected, even moving within sight is incredibly exhausting."])
    ShowText(["It feels like a black throbbing sensation is spreading all over my body――"])
    ShowPicture([6, "80_tezcatlipoca_st07", 0, 0, -180, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_coatlus_st07", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["tezcatlipoca_fc1", 6, 0, 2])
    ShowText(["\\n<Tezcatlipoca>"])
    ShowText(["Nya!? Are you okay, Nya!?"])
    ShowTextAttributes(["coatlus_fc1", 6, 0, 2])
    ShowText(["\\n<Quetzalcoatl>"])
    ShowText(["Come on, get a grip...!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I-I'm fine..."])
    ShowText(["But, I might not be able to use space-time transfer for a while..."])
    ShowPicture([6, "80_tezcatlipoca_st01", 0, 0, -180, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_coatlus_st01", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["coatlus_fc1", 0, 0, 2])
    ShowText(["\\n<Quetzalcoatl>"])
    ShowText(["I can't push anymore beyond this point."])
    ShowText(["From here on, we escape without using space-time transfer!"])
    ShowPicture([6, "80_tezcatlipoca_st05", 0, 0, -180, 0, 100, 100, 255, 0])
    ShowTextAttributes(["tezcatlipoca_fc1", 4, 0, 2])
    ShowText(["\\n<Tezcatlipoca>"])
    ShowText(["Why is Quetzalcoatl in charge, Nya!?"])
    ShowPicture([5, "80_coatlus_st05", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["coatlus_fc1", 4, 0, 2])
    ShowText(["\\n<Quetzalcoatl>"])
    ShowText(["What are you saying, you stupid cat!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Ah, come on... don't fight."])
    ShowText(["We need to work together to escape from this prison!"])
    ShowPicture([6, "80_tezcatlipoca_st07", 0, 0, -180, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_coatlus_st07", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["tezcatlipoca_fc1", 6, 0, 2])
    ShowText(["\\n<Tezcatlipoca>"])
    ShowText(["Got it, Nya..."])
    ShowTextAttributes(["coatlus_fc1", 6, 0, 2])
    ShowText(["\\n<Quetzalcoatl>"])
    ShowText(["I guess there's no helping it..."])
    ErasePicture([5])
    ErasePicture([6])
    Script(["add_temp_actors(755)"])
    Script(["add_temp_actors(754)"])
    PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Tezcatlipoca and Quetzalcoatl have joined the party!"])
    Wait([60])
    ShowTextAttributes(["tezcatlipoca_fc1", 0, 0, 2])
    ShowText(["\\n<Tezcatlipoca>"])
    ShowText(["The exit shouldn't be too far away, Nya."])
    ShowText(["I can smell the outside nearby, Nya."])
    ShowTextAttributes(["coatlus_fc1", 0, 0, 2])
    ShowText(["\\n<Quetzalcoatl>"])
    ShowText(["I really want to avoid meeting the boss here, Sariela..."])
    ShowText(["Let's make a run for it before we get caught!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Yeah, let's go!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And so, while being separated from my companions, I gained new allies."])
    ShowText(["We must combine our strength and escape from the prison city of Grangold with the three of us――"])
    ChangeMapDisplay([0])
    ControlVariables([1002, 1002, 0, 0, 54])
    ControlSwitches([2739, 2739, 0])
    ControlSwitches([506, 506, 0])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Even when called, there is no response..."])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Prisoner>"])
    ShowText(["Aaaah!! Waaah!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The prisoner is just letting out strange cries."])
    ShowText(["They seem to be out of their mind…"])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Even when called, there is no response..."])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The prisoner smiled brightly!"])
    ShowText(["There's no other response…"])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Prisoner>"])
    ShowText(["I can't believe we managed to escape…!"])
    ShowText(["I want to help, but there's nothing I can do."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Prisoner>"])
    ShowText(["I don't even know how many years I've been here anymore."])
    ShowText(["In this weakened body, I probably can't even run…"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems the prisoner can't be of any help…"])
    ShowText(["If I take them out carelessly, it might be dangerous instead."])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Prisoner>"])
    ShowText(["Are you all… trying to escape from here?"])
    ShowText(["If so, let me share what I know with you."])
    ConditionalBranch([1, 1141, 0, 28, 1])
      ControlSelfSwitch(["A", 0])
      Empty([])

    BranchEnd([])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Prisoner>"])
      ShowText(["This prison extends to the second floor above ground…"])
      ShowText(["And down to the third underground floor."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Prisoner>"])
      ShowText(["Basically, the lower the floor, the more dangerous and vicious the prisoners are sent there."])
      ShowText(["You might be an exception for some reason…"])
      ShowTextAttributes(["tezcatlipoca_fc1", 0, 0, 2])
      ShowText(["\\n<Tezcatlipoca>"])
      ShowText(["I am dangerous and vicious, you know."])
      ShowText(["There must be a reason I was kept on the first floor."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Prisoner>"])
      ShowText(["And on the second floor above ground, there is Sariela, the master of this place."])
      ShowText(["There's no need to explain how dangerous she is."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["So Sariela is on the floor just above this one…"])
      ShowText(["It's better not to go up until we recruit Vanguard."])
      ShowTextAttributes(["coatlus_fc1", 0, 0, 2])
      ShowText(["\\n<Quetzalcoatl>"])
      ShowText(["Then, our goal is the deepest part, the third underground floor."])
      ShowText(["Vanguard should be imprisoned there!"])
      ShowTextAttributes(["tezcatlipoca_fc1", 5, 0, 2])
      ShowText(["\\n<Tezcatlipoca>"])
      ShowText(["Nyaa!"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["The main target is Vanguard, but…"])
      ShowText(["It might be good to try inviting other prisoners as well."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Prisoner>"])
    ShowText(["...I thought so, but it seems it's no longer necessary."])
    ShowText(["I pray that you can escape safely."])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Even when called, there is no response..."])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It doesn't move at all."])
    ShowText(["It's doubtful if it's even alive..."])
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 52
Name = "52"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    SetMoveRoute([53, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([54, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([56, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShotBalloonIcon([53, 1, false])
    ShotBalloonIcon([54, 1, false])
    ShotBalloonIcon([56, 1, false])
    ShowTextAttributes(["giriel_fc1", 2, 0, 2])
    ShowText(["\\n<Giriel>"])
    ShowText(["Hey, why are you wandering outside!?"])
    ShowTextAttributes(["trooperloid_fc1", 4, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["E-escape is happening!!"])
    ShowTextAttributes(["tezcatlipoca_fc1", 4, 0, 2])
    ShowText(["\\n<Tezcatlipoca>"])
    ShowText(["Unyaa! I'll defeat you!"])
    BattleProcessing([0, 1553, false, false])
    ControlSwitches([2572, 2572, 0])
    Empty([])

  Page 1
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    SetMoveRoute([51, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([52, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([58, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShotBalloonIcon([51, 1, false])
    ShotBalloonIcon([52, 1, false])
    ShotBalloonIcon([58, 1, false])
    ShowTextAttributes(["giriel_fc1", 2, 0, 2])
    ShowText(["\\n<Giriel A>"])
    ShowText(["Hey, you're escaping!!"])
    ShowTextAttributes(["giriel_fc1", 2, 0, 2])
    ShowText(["\\n<Giriel B>"])
    ShowText(["To target a break time is such a sneaky move!!"])
    ShowTextAttributes(["coatlus_fc1", 4, 0, 2])
    ShowText(["\\n<Quetzalcoatl>"])
    ShowText(["Break time is based on your convenience, isn't it!?"])
    BattleProcessing([0, 1546, false, false])
    ControlSwitches([2573, 2573, 0])
    Empty([])

  Page 1
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    SetMoveRoute([53, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([54, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([56, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShotBalloonIcon([53, 1, false])
    ShotBalloonIcon([54, 1, false])
    ShotBalloonIcon([56, 1, false])
    ShowTextAttributes(["giriel_fc1", 2, 0, 2])
    ShowText(["\\n<Giriel>"])
    ShowText(["Hey, why are you wandering outside!?"])
    ShowTextAttributes(["trooperloid_fc1", 4, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["E-escape is happening!!"])
    ShowTextAttributes(["tezcatlipoca_fc1", 4, 0, 2])
    ShowText(["\\n<Tezcatlipoca>"])
    ShowText(["Unyaa! I'll defeat you!"])
    BattleProcessing([0, 1553, false, false])
    ControlSwitches([2572, 2572, 0])
    Empty([])

  Page 1
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    SetMoveRoute([53, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([54, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([56, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShotBalloonIcon([53, 1, false])
    ShotBalloonIcon([54, 1, false])
    ShotBalloonIcon([56, 1, false])
    ShowTextAttributes(["giriel_fc1", 2, 0, 2])
    ShowText(["\\n<Giriel>"])
    ShowText(["Hey, why are you wandering outside!?"])
    ShowTextAttributes(["trooperloid_fc1", 4, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["E-escape is happening!!"])
    ShowTextAttributes(["tezcatlipoca_fc1", 4, 0, 2])
    ShowText(["\\n<Tezcatlipoca>"])
    ShowText(["Unyaa! I'll defeat you!"])
    BattleProcessing([0, 1553, false, false])
    ControlSwitches([2572, 2572, 0])
    Empty([])

  Page 1
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([12, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([9, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    SetMoveRoute([51, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([52, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([58, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShotBalloonIcon([51, 1, false])
    ShotBalloonIcon([52, 1, false])
    ShotBalloonIcon([58, 1, false])
    ShowTextAttributes(["giriel_fc1", 2, 0, 2])
    ShowText(["\\n<Giriel A>"])
    ShowText(["Hey, you're escaping!!"])
    ShowTextAttributes(["giriel_fc1", 2, 0, 2])
    ShowText(["\\n<Giriel B>"])
    ShowText(["To target a break time is such a sneaky move!!"])
    ShowTextAttributes(["coatlus_fc1", 4, 0, 2])
    ShowText(["\\n<Quetzalcoatl>"])
    ShowText(["Break time is based on your convenience, isn't it!?"])
    BattleProcessing([0, 1546, false, false])
    ControlSwitches([2573, 2573, 0])
    Empty([])

  Page 1
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    SetMoveRoute([51, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([52, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([58, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShotBalloonIcon([51, 1, false])
    ShotBalloonIcon([52, 1, false])
    ShotBalloonIcon([58, 1, false])
    ShowTextAttributes(["giriel_fc1", 2, 0, 2])
    ShowText(["\\n<Giriel A>"])
    ShowText(["Hey, you're escaping!!"])
    ShowTextAttributes(["giriel_fc1", 2, 0, 2])
    ShowText(["\\n<Giriel B>"])
    ShowText(["To target a break time is such a sneaky move!!"])
    ShowTextAttributes(["coatlus_fc1", 4, 0, 2])
    ShowText(["\\n<Quetzalcoatl>"])
    ShowText(["Break time is based on your convenience, isn't it!?"])
    BattleProcessing([0, 1546, false, false])
    ControlSwitches([2573, 2573, 0])
    Empty([])

  Page 1
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ShowTextAttributes(["tezcatlipoca_fc1", 6, 0, 2])
    ShowText(["\\n<Tezcatlipoca>"])
    ShowText(["I can see stairs leading to the underground floor..."])
    ShowText(["But the door is in the way, so I can't proceed."])
    ShowTextAttributes(["coatlus_fc1", 0, 0, 2])
    ShowText(["\\n<Quetzalcoatl>"])
    ShowText(["This door doesn't have a keyhole in sight."])
    ShowText(["Is the opening mechanism somewhere else?"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([2345, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])
